In July 1845, after the Texas Congress approved the terms of annexation offered by the United States, President James K. Polk dispatched General Zachary Taylor and his Federal troops to the small Texas settlement of Corpus Christi at the mouth of the Nueces River. The Mexican government had long claimed the Nueces as the border between Texas and Mexico, but based on the Treaties of Velasco signed by Santa Anna after the Texas Revolution, the Texans insisted the border was the Rio Grande. In late December, the United States Congress officially recognized the Rio Grande as the border, and General Taylor prepared to move his troops south into the land between the two rivers known as the Nueces Strip; an act that would doubtless initiate hostilities between the United States and Mexico.The Texas Rangers were long familiar with the practically lawless Nueces Strip, and Major Jack Hays personally rode to Corpus Christi, offering the services of his Rangers to act as scouts for the army. General Taylor, who had never trusted irregulars like the Rangers, declined Hays’s offer, believing the responsibility of the Rangers lay with defending the Texas frontier against the Comanches. However, bitter experience soon proved General Taylor’s dragoons could never hope to match the speed and mobility of the well-mounted Mexican cavalry. By the time the United States officially declared war on Mexico May 13, 1846, Taylor was asking for 5,000 Texas volunteers, including Hays’s Rangers. It was during the interlude between Hays’s offer to provide scouts and General Taylor’s reluctant acceptance, that the Texas Rangers fought one of their most memorable encounters with the Comanches at the Battle of Painted Rock in present day Llano County. Not long after Hays returned to San Antonio from Corpus Christi, word arrived of a huge Comanche war party, nearly 600 warriors strong, putting the torch to settlements southwest of town. Knowing he could never catch the Comanches by following their trail, Hays took forty Rangers and rode hard for Enchanted Rock a well-known Indian landmark, hoping to intercept the war party before the warriors escaped into the far reaches of the Comancheria. Hays and his Rangers reined up at Enchanted Rock early the following morning only to find they had barely missed the Comanches, but the Lipan scouts found a fresh trail heading off to the northwest. Hays knew a small lake at the base of Painted Rock served as the only watering hole in that direction for miles around and he made a fateful decision. Facing odds of nearly fifteen to one, the Rangers set out to beat the Comanches to the water. Forty-two hours and 130 miles later the Rangers did exactly that, reaching the lake at 1:00 in the morning, well ahead of the Comanches. After picketing the horses to the rear, Hays concealed his men in a willow thicket on the north shore; the only approach to the water. On the south rim, the face of Painted Rock rose some one hundred feet above the shimmering moonlit surface of the lake. The war party approached the lake at dawn, thirsty, saddle-weary, and expecting to set up camp for the remainder of the day. Hays let the warriors get as close as possible to the willow thicket before giving the command to open fire. Smoke and fire billowed out of the trees with the roar of the Rangers’ rifles, and the Comanches fell back in disarray, carrying off as many of their dead as they could. However, a few alert warriors spotted the Rangers’ trail as they rode out of range. The tracks clearly showed there were no more than thirty or forty Rangers concealed in the thicket. With their superior numbers, the Comanches believed a force of that size could easily be overwhelmed in the full light of the new day. The first Comanche charge came out of the northeast, ensuring that the rising sun would shine in the Rangers’ eyes. With their short bows, long war lances, and thick buffalo hide shields tough enough to turn a rifle ball, feathers and colored ribbons fluttering in the breeze, the Comanches created quite a spectacle. The warriors broke into a screaming, galloping charge when the war chief lowered his long lance. Hays fired when the Comanches closed to within fifty yards and the Rangers joined in with a thunderous volley. Galloping past the willow thicket, the warriors released a barrage of arrows as they slid off to the sides of their horses to avoid the deadly Ranger rifle fire. Circling wide, the Comanches made a second charge past the thicket before pulling back to regroup for a lance charge that the Rangers quickly broke with the brutal firepower of their rapid firing Colt revolvers and muzzle-loading shotguns. The Comanches made several more gallops past the thicket throughout the remainder of the day before withdrawing to the prairie and setting up camp for the night. By now they were growing so desperate for water, they were forced to send a large party more than twenty miles for it. Late the following morning, the Comanches launched a massive attack in four separate waves, attempting to get the Rangers to empty their weapons. A few of the warriors in the final wave managed to crash their way into the thicket, but they were again blown off the backs of their painted ponies by the Rangers who possessed the deadly five-shot Colts. Withdrawing to the top of Painted Rock, the Comanches fired arrows high into the air for the remainder of the day, attempting to arch them into the willow thicket. The arrows were ineffective from that range, but the Ranger long rifles managed to chalk up a few Comanche victims who carelessly exposed themselves on the rim of the high rock. As the sun began to set, the frustrated warriors again withdrew to the prairie and sent for water. Early in the morning of the third day the Comanches attacked from several different angles at once, forcing the defenders to divide their fire. Realizing from the diminished volume of gunfire that the Rangers were running low on powder and ball, the war chief took his time, massing his warriors on the high ground to the northeast for one final attack. By mid-morning all was ready and he rode to the front of the war party, raising his feathered war lance high and haranguing the warriors into making one final supreme effort. Screaming his fury, the war chief heeled his stallion to a gallop and led what was to be the final charge at the willow thicket. The Rangers picked up a target over the sights of their long rifles and waited for Hays to open fire, swallowing the fear that churned at their bellies as the painted warriors drew closer and taking up the slack in their triggers. At less than a hundred yards the war chief made a fatal mistake by turning on the back of his galloping pony to urge his warriors on. As he swung around, his buffalo hide shield turned with him, exposing his right side. Jack Hays chose that instant to open fire, and the war chief was dead before his body struck the tall grass of the prairie. The death of the war chief broke the momentum of the charge, and a wail of anguish arose from 600 Comanche throats. Before the warriors could recover, Rangers up and down the line opened fire with a rolling volley of thunder and the leaderless warriors retreated as several more painted ponies were emptied.download beat maker now Hays ordered one of his men to rope the war chief’s neck and drag the body back to the Ranger lines. The act infuriated the frustrated Comanches, and they galloped past the thicket one final time, launching a cloud of arrows before riding away to the northwest toward the Comancheria. The Battle of Painted Rock was a complete victory for the Texas Rangers. More than 100 Comanche dead lay strewn across the prairie in front of the willow thicket. Incredibly, only one Ranger was wounded in the fighting, and one unlucky horse killed by a few arrows that fell from the rim of Painted Rock. With the dawn of the Mexican American War, Jack Hays would devote the remainder of his time with the Texas Rangers serving as a volunteer with the United States Army. Painted Rock was to be his final major engagement with the Comanches. The above glimpse of Texas history is part of the research for my historical fiction series, Saga of a Texas Ranger. www.sagaofatexasranger.com Jeffery Robenalt was born and raised in Tiffin, Ohio. He served in Vietnam as a Sergeant in the United States Marine Corps and later served as a Platoon Leader and Executive Officer with the 101st Airborne Division. He has a BS in Sociology from Troy University, a BA in History from New York University, and a Doctor of Jurisprudence from Texas Tech University. After earning his law degree, Mr. Robenalt was an Attorney for the State of Texas for ten years. Saga of a Texas Ranger is his first novel, however, the second volume in the saga, Star Over Texas, will soon be ready for publication. Mr. Robenalt currently resides with his wife Lizabeth and his daughter Emily in Lockhart, Texas where he teaches Texas history at Lockhart Junior High School. http://sagaofatexasranger.com Article from articlesbase.com
I’ve needed to do this for a while so enjoy. Constructive Criticism welcome.
Half of this stuff is mine and the other half is my friend Evyn’s.
Question by SingleRose: Need help with Little Big Planet PS3?
Does anyone have a secret as to how to get the trophy for only firing 125 paint balls in Act 3: The Mission, in the Metal Gear Solid pack. I have found it impossible to get through without firing more than 125… Any suggestions??
Answer by PS3guy
no but cheatcc.com may help
Give your answer to this question below!
Question by James: What’s a decent paintball gun?
Well i’m looking into paint balling as a sport to go once or twice a month. I love it, but i’ma need my own gear.
Anyone have any opinions a good gun for an amateur in the price range of up to $ 300.
Answer by nerdcore
Ion or Ion XE ($ 160-250ish), G3 ($ 300), SLG ($ 300 for basic). But all those require hpa, and hpa tanks are $ 40-200+. Not to mention a good hopper, $ 45-150.
Is the $ 300 for gun only or will that need to buy everything (tank, gun, hopper… you get a mask & pack yet?)?
What do you think? Answer below!
www.opsgear.com Patterned after the formidable M4 Small Arms Rifle, the new US Army Alpha Black paintball gun offers authentic looking realism right out of the box. The US Army Alpha Marker is manufactured by Tippmann Sports, Alpha Black boasts an in-line bolt system, all-aluminum die cast receiver, stainless steel gas line and quick release feeder elbow. Tippmann US Army Alpha Tactical Rifle includes all the features of the Alpha marker plus comes with the Tippmann 11″ M4 Style Milsim Barrel and Tippmann Six Position Collapsible M4 Style Stock for a realistic military look that will intimidate your opponents. Tippmann US Army Alpha Tactical Includes: Tippmann US Army Alpha Paintball Gun Black Tippmann 11″ M4 Style Milsim Barrel Tippmann Six Position Collapsible M4 Style Stock Barrel Sleeve (For Safety) Barrel Squeegee Manual Allen Wrenches Spare Tank O Ring Gun Oil NOTE: Hopper not included. FEATURES Light-weight aluminum die cast construction Tippmann 11″ M4 Style Milsim Barrel (98 Custom Threading) Tippmann Six Position Collapsible M4 Style Stock Integrated M4 Style Carry Handle Removable M4 Style Magazine that double as a tool kit Compatible with collapsible M4 Stock
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Paintball sniper www.tacticalpaintballsniper.com To be an effective paintball sniper, you must master some basic principles of stealth and avoid making these 4 mistakes. Go to my site for paintball sniper training, tactical paintball gear, camouflage, stealth and ghillie suits.
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Empire E Vent Goggles
The new Empire E Vents Goggles are a low profile goggle system designed to present the smallest target profile possible while also being strong yet flexible enough for a comfortable fit whilst also keeping you in the match by glancing paintballs off the visor! The soft faceplate on the “top model” is re-enforced by way of a flexible yet strong mouth guard which allows the front of the mask to flex on impact, but stops total paintballs from pushing by or lifting it upwards, and thus protects your lips and mouth.
The “mid model” incorporates a more rigid one item faceplate which still keeps a flexible area in front of your mouth for security. These goggles have a unique Venting system designed to work functionally with how we breathe. The mouth vents can be found correctly via the application of real digitized human heads such that you breathe and shout over the vents rather than in to a large mass of plastic or rubber as with other goggle systems. As your breath hits top of the mask, it either exits immediately or is deflected sideways in addition to outwards through specially shaped vents which take the deflected breath and move it from the face plate.
These specially shaped ports project your voice and also warm breathe out on the sides, and not up on the goggle. As your breathing warms top of the mask, it gets hotter dry air in that “demist guide”. This demist guide is specially designed to prevent hot moist air from a breath getting through vents inside bottom of the goggle. On the other hand, the heat is transported to dry air inside demist guide making the idea rise and move up through the lens of the goggle. As this air rises, the item draws in fresh, dryer air on the back and sides on the goggle. This allows that you have a flow of air over the lens to help avoid fogging, while ensuring no moist air gets from a breath into the zoom lens area. Side baffles inside faceplate prevent warm soaked air from moving up on the goggle so your style and hot air is expelled inside direction you want it to… out through the mask.
The ear pieces are created to cup around the ears so your ears can sit in a very natural position and your hearing when using the goggle on is the same as it was without your goggle on. We didn’t put excessive cosmetic venting on the mask like many alternative companies do, because it wasn’t needed from the advanced design and to maintain the smooth, clean lines that make paint more likely to glance off the goggle also to make it easier to scrub when paint does obtain onto the goggle.
Empire E Vents Goggles feature removable soft ear pieces and a straight lower profile faceplate for your maximum reduction in targeted, and ultimate “cool” thing.
The Vents lens system is a very advanced and optically right lens. Although at first glance it seems as if a “flat lens, ” it actually changes in thickness to take care of the best optical level of quality possible. The power discrepancy, which means how your eyes see for straight ahead, is 0. 00 to get both Spherical power difference and Astigmatic power imbalance (the value is so small it can’t become read with conventional diagnostic tests equipment). What does this kind of mean? It means what you might be seeing is really where you believe that it is, so you can be accurate in your firing.
The lens is surely an extremely safe, quick let go system. It can be replaced in seconds, yet is held very securely on the mask and frame. In contrast to other quick release devices, the Vents lens satisfies in under the sinuses piece. This means the actual nose area doesn’t deflect within when shot, so it prevents this ingress of paint on the goggle under the lens. To further lock the particular lens into place, we have a “tongue and groove” across the edge of the the len’s and goggle. This prevents shots at the edge of the lens forcing paint up on the goggle and helps maintain an excellent safety factor. The Lens is held in at the sides with very effective retainers, which also support the logos. This simply pushes through the lens and the goggle, then secured into position inside the frame by placing the end of the strap clip covering the retainer and twisting lower into position. The added safety being that you can’t have the strap into position if the lens isn’t within the goggle properly. So you can’t dress yourself in the goggle until a lens is at place. It’s a extremely swift and easy process, so that you can pick and choose lenses geared to your playing conditions.
The Empire E Vents Goggles has the flexibility to add a visor or brow shield. These are constructed with flexible material and are easy to fit or remove without the application of tools, and with no various other separate small pieces to get lost in your set up bag.
The Vents goggles include a high quality strap with silicon beading to keep the mask firmly with your head. The Empire goggle provides the added EE” logos in silicone for your utmost in grip.
Article from articlesbase.com
sorry guys this is sucha long vid, i tried to make it shorter but couldnt cram in all the awesomeness